Konsole: Unterschied zwischen den Versionen
(→Alle Befehle (Tabelle): NPC Befehle) |
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(12 dazwischenliegende Versionen desselben Benutzers werden nicht angezeigt) | |||
Zeile 205: | Zeile 205: | ||
! Befehl !! Parameter !! Beschreibung !! Description<br/>(orginal) | ! Befehl !! Parameter !! Beschreibung !! Description<br/>(orginal) | ||
|- | |- | ||
| backups | | backups | ||
| - | | - | ||
| Öffnet das Welt Backup-Verzeichnis im Datei-Explorer || Opens the world backup directory in the file explorer | | Öffnet das Welt Backup-Verzeichnis im Datei-Explorer || Opens the world backup directory in the file explorer | ||
Zeile 211: | Zeile 211: | ||
| bag | | bag | ||
| <span style="color:#254501"><item1> <item2> <item3> ...</span> | | <span style="color:#254501"><item1> <item2> <item3> ...</span> | ||
| Fügt dem Inventar einen Taschengegenstand hinzu | | Fügt dem Inventar einen Taschengegenstand mit Items hinzu. Siehe: [[Items]] | ||
z.B.: | |||
* <code>bag sword1</code> | |||
* <code>bag apple bread carrot</code> | |||
| Adds a bag item (which contains other items) to your inventory | |||
|- | |- | ||
| ban | | ban | ||
Zeile 227: | Zeile 231: | ||
| buildinfo | | buildinfo | ||
| - | | - | ||
| | | Zeigt Informationen zum aktuellen Build (Entwicklungsstufe) von Rising World an | ||
| Prints information about the current build | |||
|- | |- | ||
| chunkborders | | chunkborders | ||
Zeile 287: | Zeile 292: | ||
| deletenpc | | deletenpc | ||
| - | | - | ||
| | | Löscht den NPC, den du gerade ansiehst. Nicht zu verwechseln mit "deletenpcs" | ||
| Deletes the npc you're currently looking at. Not to be confused with "deletenpcs" | |||
|- | |- | ||
| deletenpcs | | deletenpcs | ||
| <span style="color:#254501">[type] [radius]</span> | | <span style="color:#254501">[type] [radius]</span> | ||
| | | Löscht alle NPCs in deiner Welt innerhalb eines bestimmten Bereichs. Optional können Sie es auf einen Typ einschränken | ||
| Deletes all npcs in your world within a certain range. Optionally you can restrict it to a type | |||
|- | |- | ||
| deletesector | | deletesector | ||
Zeile 297: | Zeile 304: | ||
| DE || Deletes a sector (i.e. fully resets the sector including all chunks in it). To get the sector coordinates, move to the sector and press F3 (see top lines) | | DE || Deletes a sector (i.e. fully resets the sector including all chunks in it). To get the sector coordinates, move to the sector and press F3 (see top lines) | ||
|- | |- | ||
| disablenpc | |||
| <span style="color:#254501"><type></span> | |||
| Deaktiviert einen bestimmten NPC-Typ, sodass er nicht mehr auf natürliche Weise in Ihrer Welt erscheint. | |||
Betrifft nicht bereits vorhandene NPCs. | |||
Siehe auch <code>enablenpc</code> | |||
| Disables a particular npc type, so it no longer spawns naturally in your world. Does not affect already existing npcs (to remove them, use "deletenpcs <type>") | |||
|- | |||
| displaymode | | displaymode | ||
| <span style="color:#254501"><mode></span> <br/> modes: "fullscreen" (0), "borderless" (1), "windowed" (3) | | <span style="color:#254501"><mode></span> <br/> modes: "fullscreen" (0), "borderless" (1), "windowed" (3) | ||
Zeile 305: | Zeile 319: | ||
| DE || Modifies the element in the world you're currently looking at | | DE || Modifies the element in the world you're currently looking at | ||
|- | |- | ||
| enablenpc | |||
| <span style="color:#254501"><type></span> | |||
| Aktiviert einen bestimmten NPC-Typ für diese Welt wieder. | |||
Siehe auch <code>disablenpc</code> | |||
| Re-enables a particular npc type for this world. | |||
|- | |||
| findbase | | findbase | ||
| <span style="color:#254501">[playername/uid]</span> | | <span style="color:#254501">[playername/uid]</span> | ||
Zeile 325: | Zeile 345: | ||
| DE || Opens the game directory in the file explorer | | DE || Opens the game directory in the file explorer | ||
|- | |- | ||
| gm <span style="color:#254501"><mode> | | gm | ||
| <span style="color:#254501"><mode></span> <br/> 0 = Survival, 1 = Creative | |||
| DE || Changes the game mode | | DE || Changes the game mode | ||
|- | |- | ||
| gap <span style="color:#254501"><value></span> | | gap | ||
| <span style="color:#254501"><value></span> | |||
| DE || Sets the gap size for the currently active element (when placing multiple elements in a row) | | DE || Sets the gap size for the currently active element (when placing multiple elements in a row) | ||
|- | |- | ||
| gc <span style="color:#254501">[milliseconds]</span> | | gc | ||
| <span style="color:#254501">[milliseconds]</span> | |||
| DE || Triggers the garbage collector to run, optionally only for a given amount of time | | DE || Triggers the garbage collector to run, optionally only for a given amount of time | ||
|- | |- | ||
Zeile 341: | Zeile 361: | ||
| DE || | | DE || | ||
|- | |- | ||
| gethere <span style="color:#254501"><player></span> | | gethere | ||
| <span style="color:#254501"><player></span> | |||
| DE || Teleports another player to your position | | DE || Teleports another player to your position | ||
|- | |- | ||
| getoption <span style="color:#254501"><key></span> | | getoption | ||
| <span style="color:#254501"><key></span> | |||
| DE || Prints the currently set value of an option key | | DE || Prints the currently set value of an option key | ||
|- | |- | ||
| | | goto | ||
| <span style="color:#254501">goto <x> <y> <z></span> | |||
ODER | |||
<span>goto <playername></span> | |||
| Teleportiert zu einem bestimmten Ort auf der Welt oder zu einem anderen Spieler | |||
| | | Teleports you to a given world location or to another player | ||
|- | |- | ||
| gotodeathposition | | gotodeathposition | ||
Zeile 379: | Zeile 398: | ||
| DE || Prints information about the currently used graphics card | | DE || Prints information about the currently used graphics card | ||
|- | |- | ||
| heal OR heal <span style="color:#254501"><playername></span> | | heal OR heal | ||
| <span style="color:#254501"><playername></span> | |||
| DE || Heals yourself or another player | | DE || Heals yourself or another player | ||
|- | |- | ||
| help <span style="color:#254501"><command></span> | | help | ||
| <span style="color:#254501"><command></span> | |||
| DE || Prints information about a specific console command | | DE || Prints information about a specific console command | ||
|- | |- | ||
Zeile 399: | Zeile 418: | ||
| DE || | | DE || | ||
|- | |- | ||
| serverinfo <span style="color:#254501"><type></span> | | serverinfo | ||
| <span style="color:#254501"><type></span> <br/> type: memory, chunks, network | |||
| DE || Gets some information about the server (types: memory, chunks, network) | | DE || Gets some information about the server (types: memory, chunks, network) | ||
|- | |- | ||
| invite <span style="color:#254501"><steamID></span> | | invite | ||
| <span style="color:#254501"><steamID></span> | |||
| DE || Invites a friend to join your game. Your friend will only be able to join your game if you have hosted a "Play with friends" session! | | DE || Invites a friend to join your game. Your friend will only be able to join your game if you have hosted a "Play with friends" session! | ||
|- | |- | ||
Zeile 411: | Zeile 430: | ||
| DE || Tries to get all local IP addresses (LAN) | | DE || Tries to get all local IP addresses (LAN) | ||
|- | |- | ||
| item <span style="color:#254501"><itemname> <amount> [variant]</span> | | item | ||
| <span style="color:#254501"><itemname> <amount> [variant]</span> | |||
| DE || Adds a new item to your inventory | | DE || Adds a new item to your inventory | ||
|- | |- | ||
| kick <span style="color:#254501"><name/uid> [reason]</span> | | kick | ||
| <span style="color:#254501"><name/uid> [reason]</span> | |||
| DE || Kicks a player from the server | | DE || Kicks a player from the server | ||
|- | |- | ||
| kill | | kill | ||
| <span style="color:#254501"><playername></span> | |||
| DE || Kills yourself or another player | | DE || Kills yourself or another player | ||
|- | |- | ||
Zeile 431: | Zeile 450: | ||
| DE || Listens for any key input and prints the detected key name (and device) | | DE || Listens for any key input and prints the detected key name (and device) | ||
|- | |- | ||
| loadworld <span style="color:#254501"><worldname></span> | | loadworld | ||
| <span style="color:#254501"><worldname></span> | |||
| DE || Loads a world | | DE || Loads a world | ||
|- | |- | ||
| | | loadpreset | ||
| <span style="color:#254501"><id/name></span> | |||
| | |||
| DE || Loads a building size preset | | DE || Loads a building size preset | ||
|- | |- | ||
| locknpc | | locknpc | ||
| - | | - | ||
| | | Friert/sperrt den NPC ein, den du gerade ansiehst (sodass er sich nicht mehr bewegen kann) | ||
| Freezes/locks the npc you're currently looking at (so it can't move anymore) | |||
|- | |- | ||
| lodbias <span style="color:#254501"><bias></span> | | lodbias | ||
| <span style="color:#254501"><bias></span> | |||
| DE || Changes the global LOD bias. Default setting is 1 | | DE || Changes the global LOD bias. Default setting is 1 | ||
|- | |- | ||
Zeile 459: | Zeile 471: | ||
| DE || Opens the logs folder in the file explorer | | DE || Opens the logs folder in the file explorer | ||
|- | |- | ||
| makeadmin <span style="color:#254501"><name/uid></span> | | makeadmin | ||
| <span style="color:#254501"><name/uid></span> | |||
| DE || Makes a player an admin in multiplayer | | DE || Makes a player an admin in multiplayer | ||
|- | |- | ||
Zeile 471: | Zeile 483: | ||
| DE || Sets the max framerate | | DE || Sets the max framerate | ||
|- | |- | ||
| maxlodlevel <span style="color:#254501"><lvl></span> | | maxlodlevel | ||
| <span style="color:#254501"><lvl></span> | |||
| DE || Sets the max global LOD level. Default setting is 0 | | DE || Sets the max global LOD level. Default setting is 0 | ||
|- | |- | ||
Zeile 483: | Zeile 495: | ||
| DE || Toggles visibility of the mouse cursor | | DE || Toggles visibility of the mouse cursor | ||
|- | |- | ||
| movemode <span style="color:#254501"><mode></span> | | movemode | ||
| <span style="color:#254501"><mode></span> | |||
| DE || Changes the manual positioning mode. Either set WORLD (default) or LOCAL | | DE || Changes the manual positioning mode. Either set WORLD (default) or LOCAL | ||
|- | |- | ||
Zeile 495: | Zeile 507: | ||
| DE || Toggles no-clipping for fly mode | | DE || Toggles no-clipping for fly mode | ||
|- | |- | ||
| object <span style="color:#254501"><objectname> <amount> [variant]</span> | | object | ||
| <span style="color:#254501"><objectname> <amount> [variant]</span> | |||
| DE || Adds a new object (like furniture) to your inventory | | DE || Adds a new object (like furniture) to your inventory | ||
|- | |- | ||
| offlineban <span style="color:#254501"><uid> <duration> [reason]</span> | | offlineban | ||
| <span style="color:#254501"><uid> <duration> [reason]</span> | |||
| DE || Bans a player from the server who is currently not connected (duration in seconds). Set duration to -1 for a permanent ban | | DE || Bans a player from the server who is currently not connected (duration in seconds). Set duration to -1 for a permanent ban | ||
|- | |- | ||
| panorama <span style="color:#254501">[resolution] [createpreview]</span> | | panorama | ||
| | | <span style="color:#254501">[resolution] [createpreview]</span> | ||
| Speichert ein Panorama-Screenshot || Creates a panorama screenshot (equirectangular projection) | |||
|- | |- | ||
| pivotmode <span style="color:#254501"><mode></span> | | pivotmode | ||
| <span style="color:#254501"><mode></span> | |||
| DE || Changes the pivot mode, either AUTOMATIC (default) or MANUAL | | DE || Changes the pivot mode, either AUTOMATIC (default) or MANUAL | ||
|- | |- | ||
| playerinfo <span style="color:#254501"><uid></span> | | playerinfo | ||
| <span style="color:#254501"><uid></span> | |||
| DE || Gets some information about a particular player (by his UID) | | DE || Gets some information about a particular player (by his UID) | ||
|- | |- | ||
Zeile 519: | Zeile 531: | ||
| DE || | | DE || | ||
|- | |- | ||
| playsound <span style="color:#254501"><soundname> [parametername] [parametervalue] ...</span> | | playsound | ||
| <span style="color:#254501"><soundname> [parametername] [parametervalue] ...</span> | |||
| DE || Plays a certain sound effect at the player position | | DE || Plays a certain sound effect at the player position | ||
|- | |- | ||
Zeile 535: | Zeile 547: | ||
| DE || Quits the game | | DE || Quits the game | ||
|- | |- | ||
| serverinfo <span style="color:#254501"><type></span> | | serverinfo | ||
| <span style="color:#254501"><type></span> | |||
| DE || Gets some information about the server (types: memory, chunks, network) | | DE || Gets some information about the server (types: memory, chunks, network) | ||
|- | |- | ||
Zeile 571: | Zeile 583: | ||
| DE || Creates icons for all clothes and stores them in the Screenshots folder | | DE || Creates icons for all clothes and stores them in the Screenshots folder | ||
|- | |- | ||
| renderconstruction <span style="color:#254501"><shape> [resolution]</span> | | renderconstruction | ||
| <span style="color:#254501"><shape> [resolution]</span> | |||
| DE || Creates icons for this construction element with all textures and stores them in the Screenshots folder | | DE || Creates icons for this construction element with all textures and stores them in the Screenshots folder | ||
|- | |- | ||
| renderitems | | renderitems | ||
| - | | - | ||
| | | rendert und speichert kleine Vorschaubilder von Items || Creates icons for all items and stores them in the Screenshots folder | ||
|- | |- | ||
| rendernpcs | | rendernpcs | ||
| - | | - | ||
| | | Rendert und speichert kleine Vorschaubilder von NPCs | ||
| Creates icons for all npcs and stores them in the Screenshots folder | |||
|- | |- | ||
| renderobject | | renderobject | ||
| - | | - | ||
| | | rendert ein Vorschaubild || Creates icons for a particular object and stores it in the Screenshots folder | ||
|- | |- | ||
| renderobjects | | renderobjects | ||
| - | | - | ||
| | | rendert und speichert kleine Vorschaubilder || Creates icons for all objects and stores them in the Screenshots folder | ||
|- | |- | ||
| renderplants | | renderplants | ||
| - | | - | ||
| | | rendert und speichert kleine Vorschaubilder || Creates icons for all plants and stores them in the Screenshots folder | ||
|- | |- | ||
| renderplayer <span style="color:#254501">[resolution]</span> | | renderplayer | ||
| <span style="color:#254501">[resolution]</span> | |||
| DE || Creates an image of the current player model (including the current clothes) | | DE || Creates an image of the current player model (including the current clothes) | ||
|- | |- | ||
Zeile 611: | Zeile 624: | ||
| DE || Resets all input | | DE || Resets all input | ||
|- | |- | ||
| resolution <span style="color:#254501"><width> <height></span> | | resolution | ||
| <span style="color:#254501"><width> <height></span> | |||
| DE || Changes the resolution | | DE || Changes the resolution | ||
|- | |- | ||
| resolutionscale <span style="color:#254501"><scale></span> | | resolutionscale | ||
| <span style="color:#254501"><scale></span> | |||
| DE || Changes the resolution scale (0-1) | | DE || Changes the resolution scale (0-1) | ||
|- | |- | ||
| restart <span style="color:#254501"><seconds></span> | | restart | ||
| <span style="color:#254501"><seconds></span> | |||
| DE || Restarts the server in x seconds, i.e. broadcasts a message about the impending restart to all players and restarts the server process (only works in multiplayer) | | DE || Restarts the server in x seconds, i.e. broadcasts a message about the impending restart to all players and restarts the server process (only works in multiplayer) | ||
|- | |- | ||
| revokeadmin <span style="color:#254501"><name/uid></span> | | revokeadmin | ||
| <span style="color:#254501"><name/uid></span> | |||
| DE || Revokes admin rights from a player in multiplayer | | DE || Revokes admin rights from a player in multiplayer | ||
|- | |- | ||
| rotate <span style="color:#254501"><X> <Y> <Z> OR rotate <Y></span> | | rotate | ||
| <span style="color:#254501"><X> <Y> <Z> OR rotate <Y></span> | |||
| DE || Rotates the currently active element along the X (pitch), Y (yaw) and Z (roll) axis | | DE || Rotates the currently active element along the X (pitch), Y (yaw) and Z (roll) axis | ||
|- | |- | ||
| rotation <span style="color:#254501"><X> <Y> <Z> OR rotation <Y></span> | | rotation | ||
| <span style="color:#254501"><X> <Y> <Z> OR rotation <Y></span> | |||
| DE || Sets an absolute rotation for the currently active element along the X (pitch), Y (yaw) and Z (roll) axis | | DE || Sets an absolute rotation for the currently active element along the X (pitch), Y (yaw) and Z (roll) axis | ||
|- | |- | ||
| rotationmode <span style="color:#254501"><mode></span> | | rotationmode | ||
| <span style="color:#254501"><mode></span> | |||
| DE || Changes the rotation mode. Either set WORLD, LOCAL or LEGACY (default) | | DE || Changes the rotation mode. Either set WORLD, LOCAL or LEGACY (default) | ||
|- | |- | ||
Zeile 643: | Zeile 656: | ||
| DE || Reloads all plugins (experimental feature) | | DE || Reloads all plugins (experimental feature) | ||
|- | |- | ||
| saveoptions | | saveoptions | ||
| - | | - | ||
| | | Optionen speichern.<br/> Schreibt alle nicht gespeicherten Einstellungen in die Datei config.properties | ||
| Save options.<br/> Writes all unsaved settings to the config.properties file | |||
|- | |- | ||
| savepreset <span style="color:#254501"><id> [name]</span> | | savepreset | ||
| <span style="color:#254501"><id> [name]</span> | |||
| DE || Saves a building size preset | | DE || Saves a building size preset | ||
|- | |- | ||
| screenshot <span style="color:#254501">[width] [height]</span> | | screenshot | ||
| <span style="color:#254501">[width] [height]</span> | |||
| DE || Takes a screenshot | | DE || Takes a screenshot | ||
|- | |- | ||
Zeile 659: | Zeile 673: | ||
| DE || Invokes the serverside garbage collector to free up unused memory | | DE || Invokes the serverside garbage collector to free up unused memory | ||
|- | |- | ||
| serverinfo <span style="color:#254501"><type></span> | | serverinfo | ||
| <span style="color:#254501"><type></span> | |||
| DE || Gets some information about the server (types: memory, chunks, network) | | DE || Gets some information about the server (types: memory, chunks, network) | ||
|- | |- | ||
| setaudiodriver <span style="color:#254501"><driver></span> | | setaudiodriver | ||
| <span style="color:#254501"><driver></span> | |||
| DE || Changes the currently active audio output driver | | DE || Changes the currently active audio output driver | ||
|- | |- | ||
Zeile 671: | Zeile 685: | ||
| DE || Sets the global default spawn position to your current position | | DE || Sets the global default spawn position to your current position | ||
|- | |- | ||
| | | setl | ||
| <span style="color:#254501"><precision></span> | |||
| | |||
| DE || Sets the scale precision (when resizing an element) | | DE || Sets the scale precision (when resizing an element) | ||
|- | |- | ||
| setofflineplayergroup <span style="color:#254501"><uid> <groupname></span> | | setofflineplayergroup | ||
| <span style="color:#254501"><uid> <groupname></span> | |||
| DE || Sets the permission group of an offline player. Either provide the group name, or "default" / "null" for the default permission | | DE || Sets the permission group of an offline player. Either provide the group name, or "default" / "null" for the default permission | ||
|- | |- | ||
| setoption <span style="color:#254501"><key> <value></span> | | setoption | ||
| <span style="color:#254501"><key> <value></span> <br/> z.B.: <code>setoption filmgrain false</code> | |||
| | | Ändert eine Option und speichert den aktualisierten Wert in der Konfigurationsdatei || Changes an option key and stores the updated value in the config file | ||
|- | |- | ||
| setp <span style="color:#254501"><precision></span> | | setp | ||
| <span style="color:#254501"><precision></span> | |||
| DE || Sets the placement precision (when moving an element manually) | | DE || Sets the placement precision (when moving an element manually) | ||
|- | |- | ||
| setplayergroup <span style="color:#254501"><name/uid> <groupname></span> | | setplayergroup | ||
| <span style="color:#254501"><name/uid> <groupname></span> | |||
| DE || Sets the permission group of a player. Either provide the group name, or "default" / "null" for the default permission | | DE || Sets the permission group of a player. Either provide the group name, or "default" / "null" for the default permission | ||
|- | |- | ||
| setr <span style="color:#254501"><precision></span> | | setr | ||
| <span style="color:#254501"><precision></span> | |||
| DE || Sets the rotation precision (when rotating an element) | | DE || Sets the rotation precision (when rotating an element) | ||
|- | |- | ||
| setsnowiness <span style="color:#254501"><0-1></span> | | setsnowiness | ||
| <span style="color:#254501"><0-1></span> | |||
| | | Legt den globalen Schneewert fest. Überschreibt Nässe || Sets the global snowiness value. Overrides wetness | ||
|- | |- | ||
| setspawn | | setspawn | ||
Zeile 707: | Zeile 717: | ||
| DE || Sets the global default spawn position to your current position | | DE || Sets the global default spawn position to your current position | ||
|- | |- | ||
| setspawninventory | | setspawninventory | ||
| - | | - | ||
| DE || Sets the global default spawn inventory to your current inventory | | DE || Sets the global default spawn inventory to your current inventory | ||
Zeile 715: | Zeile 725: | ||
| DE || Sets the global default spawn position to your current position | | DE || Sets the global default spawn position to your current position | ||
|- | |- | ||
| tod <span style="color:#254501"><hours> <minutes></span> | | tod | ||
| <span style="color:#254501"><hours> <minutes></span> | |||
| DE || Sets the current time of day | | DE || Sets the current time of day | ||
|- | |- | ||
| settimespeed <span style="color:#254501"><speed> (default speed is 1.75, realtime would be 60)</span> | | settimespeed | ||
| <span style="color:#254501"><speed> (default speed is 1.75, realtime would be 60)</span> | |||
| DE || Specifies how many realtime seconds elapse until the ingame time advances by one minute | | DE || Specifies how many realtime seconds elapse until the ingame time advances by one minute | ||
|- | |- | ||
| setwetness <span style="color:#254501"><0-1></span> | | setwetness | ||
| <span style="color:#254501"><0-1></span> | |||
| DE || Sets the global wetness value. Overrides snowiness | | DE || Sets the global wetness value. Overrides snowiness | ||
|- | |- | ||
Zeile 739: | Zeile 749: | ||
| DE || Shuts the server down (only works in multiplayer) | | DE || Shuts the server down (only works in multiplayer) | ||
|- | |- | ||
| size <span style="color:#254501"><X> <Y> <Z></span> | | size | ||
| <span style="color:#254501"><X> <Y> <Z></span> | |||
| DE || Sets the size of the currently active element along the X (width), Y (height) and Z (depth) axis | | DE || Sets the size of the currently active element along the X (width), Y (height) and Z (depth) axis | ||
|- | |- | ||
| skyrotation <span style="color:#254501"><rotation> (default rotation is 0)</span> | | skyrotation | ||
| <span style="color:#254501"><rotation> (default rotation is 0)</span> | |||
| DE || Changes the rotation of the sky, which affects the direction where the sun rises and sets | | DE || Changes the rotation of the sky, which affects the direction where the sun rises and sets | ||
|- | |- | ||
| spawnnpc <span style="color:#254501"><name> [variant]</span> | | spawnnpc | ||
| | | <span style="color:#254501"><name> [variant]</span> <br/> * <code>spawnnpc <name> locked</code> - dann wird das Tier eingefroren | ||
| Spawnt einen NPC vor dir | |||
| Spawns an npc in front of you | |||
|- | |- | ||
| spawnvehicle <span style="color:#254501"><name></span> | | spawnvehicle | ||
| <span style="color:#254501"><name></span> | |||
| DE || Spawns a vehicle in front of you | | DE || Spawns a vehicle in front of you | ||
|- | |- | ||
| setplayergroup <span style="color:#254501"><name/uid> <groupname></span> | | setplayergroup | ||
| <span style="color:#254501"><name/uid> <groupname></span> | |||
| | | Legt die Berechtigungsgruppe eines Spielers fest. || Sets the permission group of a player. Either provide the group name, or "default" / "null" for the default permission | ||
|- | |- | ||
| surfaceoffset <span style="color:#254501"><X> <Y> <Z></span> | | surfaceoffset | ||
| <span style="color:#254501"><X> <Y> <Z></span> | |||
| DE || Sets the surface offset of the currently active element along the X (width), Y (height) and Z (depth) axis. Default is 0 0 0 | | DE || Sets the surface offset of the currently active element along the X (width), Y (height) and Z (depth) axis. Default is 0 0 0 | ||
|- | |- | ||
| surfacescale <span style="color:#254501"><X> <Y> <Z></span> | | surfacescale | ||
| <span style="color:#254501"><X> <Y> <Z></span> | |||
| DE || Sets the surface scale of the currently active element along the X (width), Y (height) and Z (depth) axis. Default is 1 1 1 | | DE || Sets the surface scale of the currently active element along the X (width), Y (height) and Z (depth) axis. Default is 1 1 1 | ||
|- | |- | ||
| swapsize <span style="color:#254501"><axis1> <axis2></span> | | swapsize | ||
| <span style="color:#254501"><axis1> <axis2></span> | |||
| DE || Swaps the scale of the currently active element. Swaps axis 1 with axis 2 (e.g. X and Z axis size values) | | DE || Swaps the scale of the currently active element. Swaps axis 1 with axis 2 (e.g. X and Z axis size values) | ||
|- | |- | ||
Zeile 775: | Zeile 786: | ||
| DE || Prints some system information | | DE || Prints some system information | ||
|- | |- | ||
| targetmonitor <span style="color:#254501"><monitor></span> | | targetmonitor | ||
| <span style="color:#254501"><monitor></span> | |||
| DE || Changes the target monitor. Use 0 to switch to your main monitor | | DE || Changes the target monitor. Use 0 to switch to your main monitor | ||
|- | |- | ||
| teleport <span style="color:#254501"><toplayer> | | teleport | ||
| | | <span style="color:#254501"><toplayer> <br/>oder<br/> teleport <player> <toplayer></span> | ||
| Teleportiert dich zu einem anderen Spieler | |||
oder teleportiert einen bestimmten Spieler zu einem anderen Spieler | |||
| Teleports you to another player or teleports a particular player to another player | |||
|- | |- | ||
| texturealignment <span style="color:#254501"><type> (valid types: default, world, local)</span> | | texturealignment | ||
| <span style="color:#254501"><type> (valid types: default, world, local)</span> | |||
| DE || Overrides the texture alignment for the currently active construction element | | DE || Overrides the texture alignment for the currently active construction element | ||
|- | |- | ||
| texturescale <span style="color:#254501"><scalefactor></span> | | texturescale | ||
| <span style="color:#254501"><scalefactor></span> | |||
| DE || Changes the texture scale for the currently active construction element | | DE || Changes the texture scale for the currently active construction element | ||
|- | |- | ||
| tod | | tod | ||
| <span style="color:#254501"><hours> <minutes></span> | |||
| | |||
| DE || Sets the current time of day | | DE || Sets the current time of day | ||
|- | |- | ||
Zeile 805: | Zeile 814: | ||
| togglewater | | togglewater | ||
| - | | - | ||
| | | Aktiviert/deaktiviert die Wassereffekte | ||
und macht die Wasseroberfläche unsichtbar. | |||
| Enables/disables water effects | |||
|- | |- | ||
| toggleworldgeneration | | toggleworldgeneration | ||
Zeile 811: | Zeile 822: | ||
| DE || Stops/resumes the world generation | | DE || Stops/resumes the world generation | ||
|- | |- | ||
| | | uidebugger | ||
| <span style="color:#254501">[? / layername]</span> | |||
| um den Pfad jedes beliebigen UI Elements auf dem Bildschirm zu erhalten ([[Unity-Version#Liste_der_Updates|Update 0.6]]) || Enables the UIDebugger | |||
| | |||
| | |||
| | |||
|- | |- | ||
| unban <span style="color:#254501"><uid></span> | | unban | ||
| <span style="color:#254501"><uid></span> | |||
| DE || Unbans a player, i.e. lifts a ban in multiplayer | | DE || Unbans a player, i.e. lifts a ban in multiplayer | ||
|- | |- | ||
Zeile 837: | Zeile 844: | ||
| unlocknpc | | unlocknpc | ||
| - | | - | ||
| | | Entfriert den NPC, den du gerade anschaust | ||
| Unfreezes the npc you're currently looking at | |||
|- | |- | ||
| viewdistance <span style="color:#254501"><detail> <total> [buildings]</span> | | viewdistance | ||
| <span style="color:#254501"><detail> <total> [buildings]</span> | |||
| DE || Changes the view distance | | DE || Changes the view distance | ||
|- | |- | ||
| visualizenpcs | | visualizenpcs | ||
| - | | - | ||
| | | Visualisiert alle aktuell geladenen NPCs in der Szene | ||
| Visualizes all currently loaded NPCs in the scene | |||
|- | |- | ||
| visualizeobjects | | visualizeobjects | ||
Zeile 855: | Zeile 864: | ||
| DE || Visualizes all currently loaded vehicles in the scene | | DE || Visualizes all currently loaded vehicles in the scene | ||
|- | |- | ||
| volume <span style="color:#254501"><sound/music> <value></span> | | volume | ||
| <span style="color:#254501"><sound/music> <value></span> | |||
| DE || Sets the master sound or music volume | | DE || Sets the master sound or music volume | ||
|- | |- | ||
| weather <span style="color:#254501"><type> [instant 0/1] | | weather | ||
| <span style="color:#254501"><type> [instant 0/1]</span> <br/> type: default, clear, breeze, overcast, rain, heavyrain, snow, heavysnow, lightsnow, cold, fog, densefog, storm | |||
| | | Stellt das Wetter in der Welt ein || Changes current ingame weather | ||
|- | |- | ||
| worldbackup | | worldbackup | ||
| - | | - | ||
| | | Erstellt ein Backup der aktuell geladenen Welt || Creates a backup of the currently loaded world. Optionally zips the backup (warning: this takes a while) | ||
|- | |- | ||
| worlddir | | worlddir | ||
| - | | - | ||
| | | Öffnet das Weltverzeichnis im Datei-Explorer || Opens the world directory in the file explorer | ||
|- | |- | ||
| yell <span style="color:#254501"><message></span> | | yell | ||
| <span style="color:#254501"><message></span> | |||
| Sendet eine Schreinachricht an alle Spieler || Sends a yell message to all players (multiplayer) | | Sendet eine Schreinachricht an alle Spieler || Sends a yell message to all players (multiplayer) | ||
|} | |} |
Aktuelle Version vom 23. Februar 2024, 14:34 Uhr
Die Konsole kann im Spiel mit der Zirkumflextaste ^ geöffnet werden. Sie erlaubt es dem Spieler verschiedene Befehle während des Spiels auszuführen.
Zur Navigation in der Konsole können folgende Tasten benutzt werden:
- Bild Auf zum Hochscrollen
- Bild Ab zum Runterscrollen
Befehle
Allgemein
commands
– Gibt eine Liste aller Befehle auscleanup <typ>
– Räumt Objekte vom Typ <typ> in der Welt auf, darunterdebris
– Herumliegede Trümmeritems
– Herumliegende Items, Objekte und Bauelementetrees
– Herumliegende, gefällte Bäumechunks
– Übriggebliebe Chunks
clearinventory
– Inventar leerencls
– Löscht alle Ausgaben in der Konsolecubemap
– Speichert ein Screenshot als Cube Maptime <h> <m>
– Stellt die Tageszeit in der Welt ein- Alternativ:
tod <h> <m>
- Alternativ:
settime <h> <m>
- Alternativ:
weather <name>
– Stellt das Wetter in der Welt ein. Folgende Wettereffekte sind möglich:default
clear
breeze
overcast
rain
heavyrain
snow
heavysnow
cold
fog
densefog
findbase
gamemode <id>
– Wechselt den Spielmodus0
– Überlebensmodus1
– Kreativmodus- Alternativ:
gm <id>
- Alternativ:
setgamemode <id>
getplayerinfo <UID>
heal
– Heilt den Spielerhelp <befehl>
– Zeigt Hilfe für einen Befehl anhud
– Schaltet das HUD an oder ausid
item <name> <anzahl>
– Fügt das Itemname
in das Spielerinventar ein, siehe #Item- und Objekt-IDskill <spieler>
object
– Wieitem
, nur speziell für Objekte, siehe #Item- und Objekt-IDspanorama
– Speichert ein Panorama-Screenshotrecalculatelods
- um aktuell geladene LOD Chunks neu zu generieren (Update 0.5)refreshinventory
reloadplugins
- um Plugins während der Laufzeit neu zuladen- Alternativ:
rp
- Alternativ:
renderitems
- rendert und speichert kleine Vorschaubilder von Itemsrenderobjects
renderplants
report
– Erstellt einen Fehlerberichtresetcamerarotation
resetinput
screenshot
setsnowiness
setspawninventory
setspawnposition
settimespeed
setwetness
showballistictrajectory
spawnnpc <name>
spawnnpc <name> locked
- dann wird das Tier eingefroren
toggleterain
- um das Terrain aus- und einzublenden (Update 0.6)toggleworldgeneration
unloadassets
unloadplugins
Baubefehle
Folgende Befehle können für das Bauen verwendet werden:
constructioncollision
– Kollisionen beim Bauen an oder ausschaltenedit
-- Zusatz:
flag disableobstruction -/oder attribute disableobstruction
(Türen werden nicht mehr blockiert) - Zusatz:
texture
<textureID> - Zusatz:
color #
<HEX-Color> - Zusatz:
resize
- Zusatz:
setsize
- Zusatz:
rotate
- Zusatz:
setrotation
- Zusatz:
move
- Zusatz:
texturescale
- Zusatz:
shape <blockform>
block
roundedblock
cylinder
halfcylinder
ramp
rampcorner
rampcornerhalf
rampcornerinner
arc
arcinverse
arccorner
arccornerinner
arcinversecorner
arcinversecornerinner
stair1
stair2
stair3
stair1corner
stair1cornerinner
triangle
pyramid
cone
halfcone
hollowcylinder
hollowcylinderhalf
hollowcylindercorner
pillar
roundedblock
sphere
pane
panecircle
panehalfcircle
panequartercircle
panetriangle
panerighttriangle
window1
biswindow10
- Zusatz:
pivotmode
move
rotate
rotation
rotationmode <mode>
size
setp
setr
setl
texturescale <faktor>
Mehrspielerbefehle
Folgende Befehle können in Zukunft im Mehrspielermodus verwendet werden:
ban
connect
connectto
getserverinfo
kick
networkstats
offlineban
queryplayerinfo <uid>
queryserverinfo <typ>
servergc
unban
yell
Teleportationsbefehle
Folgende Befehle können verwendet werden, um schnell an andere Orte in der Welt zu kommen:
teleport <x> <y> <z>
– Teleportiert den Spieler an die Koordinaten (X, Y, Z)- Alternativ:
tp <x> <y> <z>
- Alternativ:
goto
gotodeathposition
gotospawn
gotosurface
mark
– Markiert die aktuelle Position mit einem Namengotomark
– Teleportiert den Spieler zur Positionmark name
setspawn
- Alternativ:
setdefaultspawn
- Alternativ:
Einstellungsbefehle
Folgende Befehle können zum Ändern von Spieleinstellungen verwendet werden:
displaymode <modus>
– Wechselt den Anzeigemodus0
– Vollbildmodus1
– Randloses Fenster3
– Fenstermodus
lodbias
maxfps
maxlodlevel
mouse
noclip
reloadoptions
resolution
resolutionscale
saveoptions
setaudiodriver
setoption
skyrotation
- Bestimmt die Ausrichtung des Himmels bzw. von Sonne/Mond (Update 0.4.8)targetmonitor
viewdistance
volume
Debug-Befehle
Folgende Befehle bieten Debug-Funktionalitäten:
buildinfo
– Zeigt Informationen zum aktuellen Build (Entwicklungsstufe) von Rising Worldchunkborders
– Zeigt die Chunk-Grenzen sowie Höhenlinien anfps
gc
gamedir
getoption <key>
graphics
listener
listenforinput
logs
playerinfo
playsound
printallactuatedkeys
printchunkinfo
printkeybindings
- Erstellt eine Textdatei mit allen aktuellen Tastenbelegungen (Update 0.4.8)system
uidebugger
- um den Pfad jedes beliebigen UI Elements auf dem Bildschirm zu erhalten (Update 0.6)
Alle Befehle (Tabelle)
Befehl | Parameter | Beschreibung | Description (orginal) |
---|---|---|---|
backups | - | Öffnet das Welt Backup-Verzeichnis im Datei-Explorer | Opens the world backup directory in the file explorer |
bag | <item1> <item2> <item3> ... | Fügt dem Inventar einen Taschengegenstand mit Items hinzu. Siehe: Items
z.B.:
|
Adds a bag item (which contains other items) to your inventory |
ban | <name/uid> <duration> [reason] | Sperrt einen Spieler für eine bestimmte Zeit vom Server | Bans a player from the server for a given amount of time (seconds). Set duration to -1 for a permanent ban |
blueprintinfo | - | Blaupausen-Info | blueprint info |
blueprints | - | Ruft das Blueprint-Menü auf | Brings up the blueprint menu. If there is no blueprint table in proximity, this command only works in creative mode |
buildinfo | - | Zeigt Informationen zum aktuellen Build (Entwicklungsstufe) von Rising World an | Prints information about the current build |
chunkborders | - | Visualisiert Chunk-Grenzen | Visualizes chunk borders |
chunkinfo | - | DE | |
chunkpartinfo | - | DE | |
cleanup | <type> types: debris, items, trees, chunks |
Räumt Objekte vom Typ <type> in der Welt auf | Cleans up the server |
clearinventory | - | Inventar leeren | Removes all items from your inventory |
clothing | <name> <amount> [color] | DE | Adds a new piece of clothing to your inventory |
cls | - | Löscht alle Ausgaben in der Konsole | Clears the console output |
commands | - | Gibt eine Liste aller Befehle aus, die Liste ist in der .log Datei | Gets an overview of all available console commands |
connect | <ip> [port] | Verbindet mit einem Multiplayer-Server | Connects to a multiplayer server |
constructioncollision | - | Kollisionen beim Bauen an oder ausschalten | Toggles the collision of elements while building |
convertjavaimages | <directory> | Konvertiert alle Java .cimg Bilddateien | Converts all Java .cimg image files to png/jpg files (and stores them in the same directory) |
coordinates | [saveto] (targets: "clipboard" or a relative/absolute file path) | DE | Prints the current coordinates. Alternatively copies them into clipboard or writes them into a file |
cubemap | - | DE | |
debugcorpses | - | DE | |
deletenpc | - | Löscht den NPC, den du gerade ansiehst. Nicht zu verwechseln mit "deletenpcs" | Deletes the npc you're currently looking at. Not to be confused with "deletenpcs" |
deletenpcs | [type] [radius] | Löscht alle NPCs in deiner Welt innerhalb eines bestimmten Bereichs. Optional können Sie es auf einen Typ einschränken | Deletes all npcs in your world within a certain range. Optionally you can restrict it to a type |
deletesector | [sx] [sz] | DE | Deletes a sector (i.e. fully resets the sector including all chunks in it). To get the sector coordinates, move to the sector and press F3 (see top lines) |
disablenpc | <type> | Deaktiviert einen bestimmten NPC-Typ, sodass er nicht mehr auf natürliche Weise in Ihrer Welt erscheint.
Betrifft nicht bereits vorhandene NPCs. Siehe auch
|
Disables a particular npc type, so it no longer spawns naturally in your world. Does not affect already existing npcs (to remove them, use "deletenpcs <type>") |
displaymode | <mode> modes: "fullscreen" (0), "borderless" (1), "windowed" (3) |
DE | Changes the displaymode |
edit | <action> <values...> supported actions: texture, color, shape, resize, setsize, rotate, setrotation, move, texturescale, flag |
DE | Modifies the element in the world you're currently looking at |
enablenpc | <type> | Aktiviert einen bestimmten NPC-Typ für diese Welt wieder.
Siehe auch
|
Re-enables a particular npc type for this world. |
findbase | [playername/uid] | DE | Finds the chunk with the highest density of construction elements or objects |
flip | <axis> | DE | Flips the currently active element either along the X, Y or Z axis |
fog | - | DE | Toggles the fog temporarily |
fps | - | DE | Toggles the fps counter |
gamedir | - | DE | Opens the game directory in the file explorer |
gm | <mode> 0 = Survival, 1 = Creative |
DE | Changes the game mode |
gap | <value> | DE | Sets the gap size for the currently active element (when placing multiple elements in a row) |
gc | [milliseconds] | DE | Triggers the garbage collector to run, optionally only for a given amount of time |
getblueprintinfo | - | DE | |
gethere | <player> | DE | Teleports another player to your position |
getoption | <key> | DE | Prints the currently set value of an option key |
goto | goto <x> <y> <z>
ODER goto <playername> |
Teleportiert zu einem bestimmten Ort auf der Welt oder zu einem anderen Spieler | Teleports you to a given world location or to another player |
gotodeathposition | - | DE | Teleports you to the position where you died (only valid during this session) |
gotodefaultspawn | - | DE | Teleports you to the world default spawn position |
gotomark | |||
gotospawn | - | DE | Teleports you to your spawn position |
gotosurface | - | DE | Teleports you to the surface |
graphics | - | DE | Prints information about the currently used graphics card |
heal OR heal | <playername> | DE | Heals yourself or another player |
help | <command> | DE | Prints information about a specific console command |
hideareas | - | DE | Hides all areas in the world. To show them, type 'showareas' |
hud | - | DE | Toggles the hud |
id | - | DE | |
serverinfo | <type> type: memory, chunks, network |
DE | Gets some information about the server (types: memory, chunks, network) |
invite | <steamID> | DE | Invites a friend to join your game. Your friend will only be able to join your game if you have hosted a "Play with friends" session! |
ip | - | DE | Tries to get all local IP addresses (LAN) |
item | <itemname> <amount> [variant] | DE | Adds a new item to your inventory |
kick | <name/uid> [reason] | DE | Kicks a player from the server |
kill | <playername> | DE | Kills yourself or another player |
listener | - | DE | Freezes or unfreezes the audio listener position |
listenforinput | - | DE | Listens for any key input and prints the detected key name (and device) |
loadworld | <worldname> | DE | Loads a world |
loadpreset | <id/name> | DE | Loads a building size preset |
locknpc | - | Friert/sperrt den NPC ein, den du gerade ansiehst (sodass er sich nicht mehr bewegen kann) | Freezes/locks the npc you're currently looking at (so it can't move anymore) |
lodbias | <bias> | DE | Changes the global LOD bias. Default setting is 1 |
logs | - | DE | Opens the logs folder in the file explorer |
makeadmin | <name/uid> | DE | Makes a player an admin in multiplayer |
mark | - | DE | Saves your current location as temporary teleport position. Use 'gotomark' to teleport |
maxfps | - | DE | Sets the max framerate |
maxlodlevel | <lvl> | DE | Sets the max global LOD level. Default setting is 0 |
memory | - | DE | Prints information about the current memory usage |
mouse | - | DE | Toggles visibility of the mouse cursor |
movemode | <mode> | DE | Changes the manual positioning mode. Either set WORLD (default) or LOCAL |
networkstats | - | DE | Prints some local network info (only works in multiplayer) |
noclip | - | DE | Toggles no-clipping for fly mode |
object | <objectname> <amount> [variant] | DE | Adds a new object (like furniture) to your inventory |
offlineban | <uid> <duration> [reason] | DE | Bans a player from the server who is currently not connected (duration in seconds). Set duration to -1 for a permanent ban |
panorama | [resolution] [createpreview] | Speichert ein Panorama-Screenshot | Creates a panorama screenshot (equirectangular projection) |
pivotmode | <mode> | DE | Changes the pivot mode, either AUTOMATIC (default) or MANUAL |
playerinfo | <uid> | DE | Gets some information about a particular player (by his UID) |
playmusictrack | - | DE | |
playsound | <soundname> [parametername] [parametervalue] ... | DE | Plays a certain sound effect at the player position |
printchunkdata | - | DE | |
printkeybindings | - | DE | Prints all current key bindings to a text file in the game directory called "keybindings.txt" |
q | - | DE | Quits the game |
serverinfo | <type> | DE | Gets some information about the server (types: memory, chunks, network) |
refreshallchunks | - | DE | Forces all currently loaded chunks to reload |
refreshchunk | - | DE | Forces the current chunk to reload |
refreshinventory | - | DE | Refresh your inventory (sync it with server) |
reloadoptions | - | DE | Reloads the settings from the config.properties file |
reloadpermissions | - | DE | Reloads permission files (from the "Permissions" folder) |
reloadplugins | - | DE | Reloads all plugins (experimental feature) |
reloadscheduler | - | DE | Reloads the server scheduler file (scheduler.txt) |
renderclothes | - | DE | Creates icons for all clothes and stores them in the Screenshots folder |
renderconstruction | <shape> [resolution] | DE | Creates icons for this construction element with all textures and stores them in the Screenshots folder |
renderitems | - | rendert und speichert kleine Vorschaubilder von Items | Creates icons for all items and stores them in the Screenshots folder |
rendernpcs | - | Rendert und speichert kleine Vorschaubilder von NPCs | Creates icons for all npcs and stores them in the Screenshots folder |
renderobject | - | rendert ein Vorschaubild | Creates icons for a particular object and stores it in the Screenshots folder |
renderobjects | - | rendert und speichert kleine Vorschaubilder | Creates icons for all objects and stores them in the Screenshots folder |
renderplants | - | rendert und speichert kleine Vorschaubilder | Creates icons for all plants and stores them in the Screenshots folder |
renderplayer | [resolution] | DE | Creates an image of the current player model (including the current clothes) |
report | - | Erstellt einen Fehlerbericht | Creates a new error report (brings up the report tool) |
resetcamerarotation | - | DE | Resets the camera rotation |
resetinput | - | DE | Resets all input |
resolution | <width> <height> | DE | Changes the resolution |
resolutionscale | <scale> | DE | Changes the resolution scale (0-1) |
restart | <seconds> | DE | Restarts the server in x seconds, i.e. broadcasts a message about the impending restart to all players and restarts the server process (only works in multiplayer) |
revokeadmin | <name/uid> | DE | Revokes admin rights from a player in multiplayer |
rotate | <X> <Y> <Z> OR rotate <Y> | DE | Rotates the currently active element along the X (pitch), Y (yaw) and Z (roll) axis |
rotation | <X> <Y> <Z> OR rotation <Y> | DE | Sets an absolute rotation for the currently active element along the X (pitch), Y (yaw) and Z (roll) axis |
rotationmode | <mode> | DE | Changes the rotation mode. Either set WORLD, LOCAL or LEGACY (default) |
rp | - | DE | Reloads all plugins (experimental feature) |
saveoptions | - | Optionen speichern. Schreibt alle nicht gespeicherten Einstellungen in die Datei config.properties |
Save options. Writes all unsaved settings to the config.properties file |
savepreset | <id> [name] | DE | Saves a building size preset |
screenshot | [width] [height] | DE | Takes a screenshot |
servergc | - | DE | Invokes the serverside garbage collector to free up unused memory |
serverinfo | <type> | DE | Gets some information about the server (types: memory, chunks, network) |
setaudiodriver | <driver> | DE | Changes the currently active audio output driver |
setspawn | - | DE | Sets the global default spawn position to your current position |
setl | <precision> | DE | Sets the scale precision (when resizing an element) |
setofflineplayergroup | <uid> <groupname> | DE | Sets the permission group of an offline player. Either provide the group name, or "default" / "null" for the default permission |
setoption | <key> <value> z.B.: setoption filmgrain false
|
Ändert eine Option und speichert den aktualisierten Wert in der Konfigurationsdatei | Changes an option key and stores the updated value in the config file |
setp | <precision> | DE | Sets the placement precision (when moving an element manually) |
setplayergroup | <name/uid> <groupname> | DE | Sets the permission group of a player. Either provide the group name, or "default" / "null" for the default permission |
setr | <precision> | DE | Sets the rotation precision (when rotating an element) |
setsnowiness | <0-1> | Legt den globalen Schneewert fest. Überschreibt Nässe | Sets the global snowiness value. Overrides wetness |
setspawn | - | DE | Sets the global default spawn position to your current position |
setspawninventory | - | DE | Sets the global default spawn inventory to your current inventory |
setspawn | - | DE | Sets the global default spawn position to your current position |
tod | <hours> <minutes> | DE | Sets the current time of day |
settimespeed | <speed> (default speed is 1.75, realtime would be 60) | DE | Specifies how many realtime seconds elapse until the ingame time advances by one minute |
setwetness | <0-1> | DE | Sets the global wetness value. Overrides snowiness |
showareas | - | DE | Shows all areas in the world. To hide them, type 'hideareas' |
showballistictrajectory | - | DE | Visualizes the ballistic trajectory of projectiles |
shutdown | - | DE | Shuts the server down (only works in multiplayer) |
size | <X> <Y> <Z> | DE | Sets the size of the currently active element along the X (width), Y (height) and Z (depth) axis |
skyrotation | <rotation> (default rotation is 0) | DE | Changes the rotation of the sky, which affects the direction where the sun rises and sets |
spawnnpc | <name> [variant] * spawnnpc <name> locked - dann wird das Tier eingefroren
|
Spawnt einen NPC vor dir | Spawns an npc in front of you |
spawnvehicle | <name> | DE | Spawns a vehicle in front of you |
setplayergroup | <name/uid> <groupname> | Legt die Berechtigungsgruppe eines Spielers fest. | Sets the permission group of a player. Either provide the group name, or "default" / "null" for the default permission |
surfaceoffset | <X> <Y> <Z> | DE | Sets the surface offset of the currently active element along the X (width), Y (height) and Z (depth) axis. Default is 0 0 0 |
surfacescale | <X> <Y> <Z> | DE | Sets the surface scale of the currently active element along the X (width), Y (height) and Z (depth) axis. Default is 1 1 1 |
swapsize | <axis1> <axis2> | DE | Swaps the scale of the currently active element. Swaps axis 1 with axis 2 (e.g. X and Z axis size values) |
system | - | DE | Prints some system information |
targetmonitor | <monitor> | DE | Changes the target monitor. Use 0 to switch to your main monitor |
teleport | <toplayer> oder teleport <player> <toplayer> |
Teleportiert dich zu einem anderen Spieler
oder teleportiert einen bestimmten Spieler zu einem anderen Spieler |
Teleports you to another player or teleports a particular player to another player |
texturealignment | <type> (valid types: default, world, local) | DE | Overrides the texture alignment for the currently active construction element |
texturescale | <scalefactor> | DE | Changes the texture scale for the currently active construction element |
tod | <hours> <minutes> | DE | Sets the current time of day |
toggleterrain | - | DE | Hides/shows the terrain and vegetation (also affects collision, so enable flying mode via F2 first) |
togglewater | - | Aktiviert/deaktiviert die Wassereffekte
und macht die Wasseroberfläche unsichtbar. |
Enables/disables water effects |
toggleworldgeneration | - | DE | Stops/resumes the world generation |
uidebugger | [? / layername] | um den Pfad jedes beliebigen UI Elements auf dem Bildschirm zu erhalten (Update 0.6) | Enables the UIDebugger |
unban | <uid> | DE | Unbans a player, i.e. lifts a ban in multiplayer |
undo | - | DE | Reverts the last destructive action (e.g. restores the last element you've destroyed) |
undress | - | DE | Takes off all clothes you're currently wearing |
unloadplugins | - | DE | Unloads all plugins (experimental feature) |
unlocknpc | - | Entfriert den NPC, den du gerade anschaust | Unfreezes the npc you're currently looking at |
viewdistance | <detail> <total> [buildings] | DE | Changes the view distance |
visualizenpcs | - | Visualisiert alle aktuell geladenen NPCs in der Szene | Visualizes all currently loaded NPCs in the scene |
visualizeobjects | - | DE | Visualizes all currently loaded objects (furniture, doors etc) in the scene |
visualizevehicles | - | DE | Visualizes all currently loaded vehicles in the scene |
volume | <sound/music> <value> | DE | Sets the master sound or music volume |
weather | <type> [instant 0/1] type: default, clear, breeze, overcast, rain, heavyrain, snow, heavysnow, lightsnow, cold, fog, densefog, storm |
Stellt das Wetter in der Welt ein | Changes current ingame weather |
worldbackup | - | Erstellt ein Backup der aktuell geladenen Welt | Creates a backup of the currently loaded world. Optionally zips the backup (warning: this takes a while) |
worlddir | - | Öffnet das Weltverzeichnis im Datei-Explorer | Opens the world directory in the file explorer |
yell | <message> | Sendet eine Schreinachricht an alle Spieler | Sends a yell message to all players (multiplayer) |
Item- und Objekt-IDs
Mit dem Befehl item <name>
können Items oder platzierbare Objekte ins Spielerinventar eingefügt werden.
Beispiel: item bottle 5
platziert 5 Flaschen im Spielerinventar.
Items
pickaxe
– Spitzhackeapple
– Apfelrepeater
– Repetiergewehrbottle
– Flaschemegaphone
– Megafonwalkietalkie
– Walkie-Talkiestone
– Steintreeloghickory
– Baumstammstücksaplinghickory
– Setzlinge (Hickory)paintroller
– Farbrollerwateringcan
– Gießkannealiminiumigot
– Aluminiumbarren- aluminiumore – Aluminiumerz
aluminiumwire
– Aluminiumdraht- axe – Axt
axesteeel
– Stahlaxt- bandage – Verband
paintroller
– Farbrollerbellpepper
– Paprikablueprint
– Blaupausecanteen
– Feldflasche- carrot – Karotte
carrotslices
– Karottenstücke- Chili – Chili
- circuitboard - Leiterplatte
- coarsecloth – Grobes Tuch
- combatknife –Kampfmesser
paintroller
– Farbroller- compassmodern – Moderner Kompass
- compassold – Alter Kompass
- cookie – Plätzchen
corncob
– Maiskolben- cotton – Baumwolle
- egg – Ei
flashlight
– Taschenlampe- flashlightlarge – Große Taschenlampe
- goldingot – Goldbarren
- goldore – Golderz
- gingerroot – Ingwerwurzel
- hempfibers – Hanffasern
bottle
– Flasche- hoe – Hacke
- hoesteel – Stahlhacke
- ironingot – Eisenbarren
- ironplate – Eisenplatte
lettuce
– Kopfsalat- lettuceleaves – Salatblätter
- lumber – Holz
- measuringtape – Maßband
- medkit – Medikit
- miningdrill – Bergbaubohrer
bottle
– Flascheoldshears
– Alte Schereoredetector
– Erzdetektor- paintbrush – Pinsel
- pear – Birne
- penlight – Stiftlampe
- pickaxesteel – Stahlspitzhacke